Importing Channels
Importing channels allows you to import textures that have already been worked on or that come from another source. Importing channels is done by importing the textures into the layer stack or into a new channel.
To import textures into the layer stack of the currently selected channel:
| 1. | From the Channels menu, select Import > Import into Current Channel, or right-click channel in the Channels palette and select Import > Import into Current Channel from the dropdown menu. |
The Import dialog displays.
| 2. | Follow the steps in Importing Textures to Channels before clicking Import All Patches. |
Mari imports the textures into the layer stack of your currently selected channel.
To import textures into a new channel:
| 1. | From the Channels menu, select Import > Import into New Channel, or right-click in the Channels palette and select Import > Import into New Channel from the dropdown menu. |
The Add Channel dialog displays.
| 2. | Set the options for your new channel and assign it a name. Click OK. |
The Import dialog displays.
| 3. | Follow the steps in Importing Textures to Channels before clicking Import All Patches. |
Mari imports the textures as a new channel.