15 September 2022
Mari's third party libraries have now been upgraded to the versions specified by the VFX Reference Platform. The specific version comparison between Mari 5 and 6 are specified in the following table:
Mari 6 | Mari 5 | |
---|---|---|
gcc | 9.3.1 | 6.3.1 |
glibc | 2.17 | 2.17 |
Python | 3.9.10 | 3.7.7 |
Qt | 5.15.2 | 5.12.10 |
Qt for Python(PySide) | 5.15.2.1 | 5.12 |
OpenEXR | 3.1.4 | 2.4.2 |
Ptex | 2.4.1 | 2.3.2 |
OpenSubdiv | 3.4.3 | 3.4.3 |
Alembic | 1.8.3 | 1.7.10 |
FBX | 2020.1.1 | 2020.1.1 |
OpenColorIO | 2.1.2 | 2.0 |
ACES | 1.3 | 1.1 |
Boost | 1.76 | 1.70 |
C++ API/SDK | C++17 | C++14 |
Mari's USD export workflows have been extended to allow users to export a full USD Look file that contains both a USD Preview Surface shader and their chosen vendor shader. In this alpha release, Mari 6 ships with export context solutions for Arnold (Arnold Standard Surface) which can be used as readily available example on how to generate a complete USD Material right from the Mari Project itself.
Building upon work completed in Mari 5, Mari 6.0v1 encourages artists to use Mari's interactive selection group tools in order to drive USD face set based material assignments. Artists are able to select or drag and drop their selection groups onto the material assignment in order for materials to automatically assign to the correct face sets within the exported USD look - removing the need to reassign materials to in their Lookdev DCC. Artists will be able to use Mari's USD Look exports to get ground truth render feedback perfect for verifying looks for dailies.
ID 513181 - The Create Face Selection Group per Mesh option was ignored when loading USD Geometry.
ID 513184 - Mari would always load USD Geometry and conform it to the Y axis regardless of the Conform to Mari Y as up option in the USD Loader.
ID 513186 - The Variants field was disregarded when loading USD Geometry
ID 513187 - The GPrimm Names field was ignored when loading USD Geometry.
ID 513183 - The Include Invisible option had no effect when loading USD Geometry.
ID 513249 - Selecting faces and filling them with color consecutively, would fail after the first attempt.
ID 514811 - One of the examples in the NodeGraph.nodeList()
Python API documentation, was incorrect.
ID 500649 - Due to a known issue with OCIO, Mari crashes when using a non-C locale on Linux. By launching Mari with the numeric format set to a locale that uses full-stops for decimal points, such as English, this issue can be circumvented.
To achieve this, run the following command in the terminal, amending the path to your Mari installation:
LC\_NUMERIC=en\_EN.UTF-8 /path/to/installation/mari
ID 471286 - Mari crashes when a project is created or opened while using Nvidia GPU driver version 461.92, 462.31 and 462.59.
ID 366737 - Importing .abr Photoshop brushes returns an error if the brush in larger than 2500*2500 pixels.
ID 483855 - When Mari is launched with Administrator Privileges, you are unable to Drag and Drop items from Windows Explorer into Mari.
Mari increases its level of performance with newer, more advanced hardware configurations. However, Mari is tested and capable of operating on many older, prior-generation systems. For this reason we are listing below-minimum requirements, which are recommended, and on which tests have been performed. Your particular needs may vary from that of other users.
Linux Desktop Managers
Mari is officially tested on GNOME and MATE. While it generally performs well on other desktop managers like KDE, most of our bug fixes will target those specified above. Some desktop managers like XFCE have not been tested with Mari and therefore will not be supported.
*Displacement preview is currently only available on the cards and drivers that support OpenGL 4.0 or newer.
*The use of virtual memory improves stability and helps prevent data loss on large projects.
'Recommended' does not guarantee that it meets your particular needs.
The configurations listed below are those that Foundry have tested with Mari. Due to the constantly changing nature and wide variety of computer hardware available in the market, Foundry is unable to officially certify hardware. The list below can be used as a recommendation and does not guarantee that it meets your particular needs.
Please download and install the latest graphics driver from the NVIDIA or AMD websites, and ensure that you are using 8.982.1 drivers or higher for AMD cards.
If you encounter any issues, please contact Customer Support directly through the Support Portal at the following address: https://support.foundry.com.
Vendor | Tested GPUs |
---|---|
AMD Prosumer Graphics Cards | Radeon Pro 560 Radeon Pro 5500M |
NVIDIA Prosumer Graphics Cards | NVIDIA Geforce GTX 1080 Ti NVIDIA Geforce RTX A2000 NVIDIA Geforce RTX 3080 NVIDIA Geforce RTX 3090 |
NVIDIA Enterprise Graphics Cards | NVIDIA Quadro P2000 NVIDIA Quadro P4000 NVIDIA Quadro P5000 NVIDIA Quadro RTX 8000 |
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