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Katana Plug-in APIs 0.1
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Classes | |
| class | Foundry::Katana::CloseMessage |
| The CloseMessage class encapsulates the message sent to Katana instructing it that there is no more data for the specified channel. More... | |
| class | Foundry::Katana::DataMessage |
| The DataMessage class encapsulates the message sent to the Katana Catalog Server (KCS) which actually contains image data for a given channel. More... | |
| class | Foundry::Katana::EndOfRenderMessage |
| The EndOfRenderMessage class encapsulates the message sent to Katana instructing it that there is no more data for the specified channel and it can clear up any data structures that it maintains for this channel. More... | |
| class | Foundry::Katana::KatanaPipe |
| The KatanaPipe is used to send messages to the specified Katana Catalog Server. More... | |
| class | Foundry::Katana::PipeSingleton |
| The PipeSingleton provides a singleton wrapper around the KatanaPipe. More... | |
| class | Foundry::Katana::Message |
| This is the base class against which all Messages sent to Katana should inherit from. More... | |
| class | Foundry::Katana::NewChannelMessage |
| The NewChannelMessage class encapsulates the message sent to the Katana Catalog Server (KCS) to specify that a new channel should be reserved in the Catalog for a given frame. More... | |
| class | Foundry::Katana::NewChannelMessage_v2 |
| The NewChannelMessage_v2 class encapsulates the message sent to Katana indicating that a new channel should be reserved in the Catalog for a given frame. More... | |
| class | Foundry::Katana::NewFrameMessage |
| The NewFrameMessage class encapsulates the message sent to the Katana Catalog Server (KCS) to specify that a new frame should be reserved in the Catalog. More... | |
Functions | |
| void | Foundry::Katana::encodeLegacyName (const std::string &legacyFrameName, int legacyFrameNumber, std::string &buffer) |
| This is a utility function to allow the simple encoding of legacy frameNames and frame numbers to be used with the latest Render Data Protocol. | |
| void Foundry::Katana::encodeLegacyName | ( | const std::string & | legacyFrameName, |
| int | legacyFrameNumber, | ||
| std::string & | buffer | ||
| ) |
This is a utility function to allow the simple encoding of legacy frameNames and frame numbers to be used with the latest Render Data Protocol.
| [in] | legacyFrameName | the frame name to be encoded. |
| [in] | legacyFrameNumber | the frame number to be encoded. |
| [out] | buffer | where the encoding can be found. |
1.7.3