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Katana Plug-in APIs 0.1
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A base class for a GL based Manipulator. More...
#include <FnGLManipulator.h>
Public Member Functions | |
| GLManipulator () | |
| Constructor. | |
| virtual | ~GLManipulator () |
| Destructor. | |
Static Public Attributes | |
| static const std::string | kTechnology |
| The technology tag to be added to the manipulator's tags. | |
A base class for a GL based Manipulator.
This is a base class implementation of an OpenGL powered manipulator that is managed by the GLManipulatorLayer layer. It specializes the functionality of the generic Manipulator API, that is meant to be used by any renderers, including non GL ones. The Manipulators provided by Katana also extend this class.
The handles of a GLManipulator should extend GLManipulatorHandle.
const std::string Foundry::Katana::ViewerUtils::GLManipulator::kTechnology [static] |
The technology tag to be added to the manipulator's tags.
tag key: "technology" tag value: StringAttribute(kTechnology)
1.7.3