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Katana Plug-in APIs 0.1
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00001 // Copyright (c) 2016 The Foundry Visionmongers Ltd. 00002 #ifndef FNRENDER_FNRENDERSERVICESSUITE_H_ 00003 #define FNRENDER_FNRENDERSERVICESSUITE_H_ 00004 #include <stdint.h> 00005 #if !defined(_MSC_VER) || _MSC_VER >= 1800 /* VS 2013 */ 00006 #include <stdbool.h> 00007 #endif 00008 00009 typedef struct FnSocketIdSenderStruct* FnSocketIdSenderHandle; 00010 00011 #define FnRenderServicesSuite_version 1 00012 00013 enum 00014 { 00015 kFnSocketIdSenderStatus_OK = 0, 00016 kFnSocketIdSenderStatus_SocketError = 1, 00017 kFnSocketIdSenderStatus_UnknownError = 2, 00018 }; 00019 typedef int FnSocketIdSenderStatus; 00020 00021 struct FnRenderServicesSuite_v1 00022 { 00023 // SocketIDSender 00024 FnSocketIdSenderHandle (*socketIdSenderCreate)(const char* host, 00025 int64_t frameId); 00026 void (*socketIdSenderDispose)(FnSocketIdSenderHandle handle); 00027 FnSocketIdSenderStatus (*socketIdSenderSendId)( 00028 FnSocketIdSenderHandle handle, 00029 uint64_t id, 00030 const char* objectName); 00031 FnSocketIdSenderStatus (*socketIdSenderGetIds)( 00032 FnSocketIdSenderHandle handle, 00033 int64_t* nextId, 00034 int64_t* maxId); 00035 00036 // RendererInfo 00037 bool (*shaderTypeTagMatchesFilter)(const char* shaderTypeTag, 00038 const char* filter); 00039 }; 00040 00041 #endif // FNRENDER_FNRENDERSERVICESSUITE_H_
1.7.3