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Katana Plug-in APIs 0.1
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00001 #ifndef TRANSFORM_MANIPULATORS_FNMANIPULATORSCONFIG_H 00002 #define TRANSFORM_MANIPULATORS_FNMANIPULATORSCONFIG_H 00003 00004 #include <FnViewer/plugin/FnMathTypes.h> 00005 00006 namespace FnManipulators 00007 { 00008 // Hydra viewer expects colors defined in linear rgb colorspace. 00009 00010 using Foundry::Katana::ViewerAPI::Vec4f; 00011 00012 static const float GuideFactor = 0.65f; 00013 00014 static const Vec4f HandleColorX(0.75f, 0.00f, 0.01f, 1.0f); 00015 static const Vec4f HandleColorY(0.00f, 0.68f, 0.12f, 1.0f); 00016 static const Vec4f HandleColorZ(0.07f, 0.29f, 0.77f, 1.0f); 00017 00018 static const Vec4f HandleColorXY = HandleColorX; 00019 static const Vec4f HandleColorXZ = HandleColorZ; 00020 static const Vec4f HandleColorYZ = HandleColorY; 00021 00022 static const Vec4f HandleColorCentre(1.f, 1.f, 1.f, 0.5f); 00023 static const Vec4f HandleColorCentreOpaque(1.f, 1.f, 1.f, 0.5f); 00024 00025 // modifies the original colors to be used in the coi manipulators 00026 static const float kAlternativeColorFactor = 0.75f; 00027 00028 static const Vec4f HandleAlternativeColorX( 00029 HandleColorX.x * kAlternativeColorFactor, 00030 HandleColorX.y * kAlternativeColorFactor, 00031 HandleColorX.z * kAlternativeColorFactor, 00032 HandleColorX.w); 00033 static const Vec4f HandleAlternativeColorY( 00034 HandleColorY.x * kAlternativeColorFactor, 00035 HandleColorY.y * kAlternativeColorFactor, 00036 HandleColorY.z * kAlternativeColorFactor, 00037 HandleColorY.w); 00038 static const Vec4f HandleAlternativeColorZ( 00039 HandleColorZ.x * kAlternativeColorFactor, 00040 HandleColorZ.y * kAlternativeColorFactor, 00041 HandleColorZ.z * kAlternativeColorFactor, 00042 HandleColorZ.w); 00043 00044 static const Vec4f HandleAlternativeColorXY = HandleAlternativeColorX; 00045 static const Vec4f HandleAlternativeColorXZ = HandleAlternativeColorZ; 00046 static const Vec4f HandleAlternativeColorYZ = HandleAlternativeColorY; 00047 00048 static const Vec4f HandleAlternativeColorCentre( 00049 HandleColorCentre.x * kAlternativeColorFactor, 00050 HandleColorCentre.y * kAlternativeColorFactor, 00051 HandleColorCentre.z * kAlternativeColorFactor, 00052 HandleColorCentre.w); 00053 static const Vec4f HandleAlternativeColorCentreOpaque( 00054 HandleColorCentreOpaque.x * kAlternativeColorFactor, 00055 HandleColorCentreOpaque.y * kAlternativeColorFactor, 00056 HandleColorCentreOpaque.z * kAlternativeColorFactor, 00057 HandleColorCentreOpaque.w); 00058 00059 static const Vec4f HandleColorActive(0.83f, 0.49f, 0.02f, 1.0f); 00060 static const Vec4f HandleColorHover(0.89f, 0.66f, 0.21f, 1.0f); 00061 static const Vec4f HandleColorDrag(0.52f, 0.33f, 0.03f, 1.0f); 00062 static const Vec4f HandleColorNonInteractive(0.22f, 0.22f, 0.22f, 0.61f); 00063 00064 static const float HandleTrunkLength = 1.55f; 00065 static const float HandleTrunkRadius = 0.016f; 00066 static const float HandlePlaneThickness = HandleTrunkRadius * 2.0f; 00067 00068 static const float TranslateConeLength = 0.4f; 00069 static const float TranslateConeRadius = 0.118f; 00070 static const float TranslateSquareLength = 0.35f; 00071 static const float TranslatePlaneTriangleLength = 0.34f; 00072 static const float TranslatePlaneDistanceToOrigin = 0.6f; 00073 static const float TranslateCoiScale = 0.7f; 00074 static const float TranslateCoiPlaneDistanceToOrigin = 1.1f; 00075 00076 static const float ScaleCubeLength = 0.236f; 00077 static const float ScaleUniformCubeLength = 0.3f; 00078 static const float ScalePlaneSquareLength = 0.3f; 00079 static const float ScalePlaneDistanceToOrigin = 0.6f; 00080 00081 static const float RotateAroundCoiRadiusScale = 0.55f; 00082 static const float RotateViewRadius = 1.70f; 00083 static const float RotateSliceRadiusScale = 0.94f; 00084 static const int RotateSliceLineWidth = 1; 00085 static const Vec4f RotateSliceColor(1, 1, 1, 0.2f); 00086 static const Vec4f RotateSliceOutlineColor(1, 1, 1, 0.5f); 00087 static const Vec4f RotateBallColor(0.07f, 0.28f, 0.77f, 0.1f); 00088 static const Vec4f RotateBallAlternativeColor( 00089 RotateBallColor.x * kAlternativeColorFactor, 00090 RotateBallColor.y * kAlternativeColorFactor, 00091 RotateBallColor.z * kAlternativeColorFactor, 00092 RotateBallColor.w); 00093 00094 static const int CoiLinePattern = 0x00FF00FF; 00095 static const float CoiLinePatternFactor = 0.6f; 00096 static const unsigned int CoiLineWidth = 2; 00097 static const Vec4f CoiLineColor( 00098 HandleColorZ.x * GuideFactor, 00099 HandleColorZ.y * GuideFactor, 00100 HandleColorZ.z * GuideFactor, 00101 1.0f); 00102 static const unsigned int CoiCrossLineWidth = 1; 00103 static const float CoiCrossLineLength = 0.1f; 00104 static const Vec4f CoiCrossColor(1.0f, 1.0f, 1.0f, 1.0f); 00105 00106 static const int LightingLinePattern = 0x00FF00FF; 00107 static const float LightingLinePatternFactor = 0.4f; 00108 static const unsigned int LightingLineWidth = 2; 00109 static const Vec4f LightingLineHandleColor( 00110 0.82279f, 00111 0.47353f, 00112 0.02217f, 00113 1.0f); // Linear RGB: 234, 183, 41 00114 static const Vec4f LightingLineColor(0.7f, 00115 0.7f, 00116 0.7f, 00117 1.0f); 00118 00119 } // namespace FnManipulators 00120 00121 #endif // TRANSFORM_MANIPULATORS_FNMANIPULATORSCONFIG_H
1.7.3