
Search is based on keyword.
Ex: "Procedures"
Do not search with natural language
Ex: "How do I write a new procedure?"
Defining Outputs Other than Color
The exact options available in the RenderOutputDefine node’s type parameter depends on the current renderer. Each renderer plug-in is queried for the list of output types it supports.
The table lists the supported outputs for 3Delight, PRMan, and Arnold.
3Delight |
PRMan |
Arnold |
Description |
|
---|---|---|---|---|
color |
color |
color |
Used for most renders. |
|
|
deep |
deep |
Used for deep .exr creation in RIS workflows, and for deep shadow map creation in legacy REYES workflows. |
|
|
raw |
raw |
Used when no color management is needed. |
|
|
script |
script |
Used to inject a command-line script into the render process that depends on a previous render (usually for txmake, ptfilter, or brickmake commands). |
|
|
prescript |
prescript |
Used to inject a command-line script into the render process that runs before the render is started. |
|
|
merge |
merge |
Used to merge a number of render outputs (usually AOVs) into a single OpenEXR file. |
|
|
none |
none |
Clears the pass, removing it from the output list. |
Sorry you didn't find this helpful
Why wasn't this helpful? (check all that apply)
Thanks for your feedback.
If you can't find what you're looking for or you have a workflow question, please try Foundry Support.
If you have any thoughts on how we can improve our learning content, please email the Documentation team using the button below.
Thanks for taking time to give us feedback.