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ArnoldOutputChannelDefine
Builds the parameters used by Arnold during render.
Note: The driverParameters change depending on the selected driver.
Note: The parameters that are available for this node are dependent on which version of Arnold you are using. As such, only renderer-agnostic parameters are listed. For more information on some of the other parameters you may encounter, please refer to the documentation that ships with Arnold.
Connection Type |
Connection Name |
Function |
Input |
in |
The place in the node graph where you want to specify the output channel type and settings. |
Control (UI) |
Default Value |
Function |
name |
N/A |
The name used by the RenderOutputDefine node for these output channel settings. This parameter usually matches the channel name. By allowing a different name to be sent to the RenderOutputDefine node, different filter and file types can be used for the same output variable. |
type |
RGBA |
Sets the output channel type: BYTE, INT, LONG, BOOL, FLOAT, DOUBLE, RGB, RGBA, ABSRGB, VECTOR, POINT, POINT2, STRING, POINTER, ARRAY, MATRIX, and ENUM |
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