Using Manipulators

Manipulators provide a visual way for you to edit parameters of applicable nodes in the node graph that contribute to the selected scene graph location. Each manipulator is only available for locations created by nodes that have a parameters corresponding to that manipulator. For example, if you select a location in the scene graph, you can only move it with a translation manipulator in the Viewer if the nodes that create it have parameters that map to an interactive transform, such as a light created by a GafferThree or LightCreate node, a primitive created by a PrimitiveCreate node, or a mesh with a Transform3D node targeted to its scene graph location.