nukescripts.renderdialog

Package nukescripts :: Module renderdialog |
[hide private]
[frames] | no frames]

# Module renderdialog

source code

Classes | [hide private]
| DialogState
| ExecuteDialog
| RenderDialog
| FlipbookDialog

Functions | [hide private]
showExecuteDialog(nodesToExecute, exceptOnError=True) Present a dialog that executes the given list of nodes. | source code
showRenderDialog(nodesToRender, exceptOnError=True) Present a dialog that renders the given list of nodes. | source code
showFlipbookDialog(node, takeNodeSettings=False) Present a dialog that flipbooks the given node. | source code
showFlipbookDialogForSelected() Present a dialog that flipbooks the currently selected node. | source code
bboxToTopLeft(height, roi) Convert the roi passed from a origin at the bottom left to the top left. | source code
setRenderDialogDefaultOption(name, value) Set a particular option to the given value. | source code
setFlipbookDefaultOption(name, value) Set a particular option to the given value. | source code

Variables | [hide private]
| _gRenderDialogState = `DialogState()`
| _gFlipbookDialogState = `DialogState()`

Function Details | [hide private]

### bboxToTopLeft(height, roi) | source code
Convert the roi passed from a origin at the bottom left to the top left. Also replaces the r and t keys with w and h keys. Parameters: `height` - the height used to determine the top. `roi` - the roi with a bottom left origin, must have x, y, r & t keys. @result dict with x, y, w & h keys

### setRenderDialogDefaultOption(name, value) | source code
Set a particular option to the given value. The type of the value differs per option, giving the wrong value may result in exceptions. The options are read every time the dialog is opened, though not every knob in the dialog has it's value stored.

### setFlipbookDefaultOption(name, value) | source code
Set a particular option to the given value. The type of the value differs per option, giving the wrong value may result in exceptions. The options are read every time the dialog is opened, though not every knob in the dialog has it's value stored.